1. The Principle Of Cause and Effect
The first principle I use when helping my clients with their stuck states is that of Cause and Effect. From this point of view we can look at every experience we have as a set of “Effects”, all of which must have “Causes”. The more my clients are able to place themselves as the cause of their experience ““ rather than thinking that the stuck state just happened to them ““ the more power they give themselves to tackle any issue. If we can create, we can uncreate. In the past, some people have confused this concept with blaming yourself ““ in my mind, my clients have already wasted enough energy on their problem without loading blame on top as well. I use Cause and Effect to prompt my clients to examine what they are choosing to believe about their problem and make sure their beliefs about their power to resolve it are as powerful as possible.
For example – what causes depression? Is it a chemical imbalance or something else?
Traditional Medical model:
Brain Chemical Imbalance -> “Depression” -> Negative feelings & Limiting Beliefs
Emerging Medical model:
Negative Feelings & Limiting Belief -> Depressing yourself -> Brain Chemical Imbalance
The first model (having had its research funded by the pharmaceutical industry) leads to a solution of changing the chemicals in the brain with anti-depressants. The up side of this is that some people feel a little better for a while. The down sides of this can include seizure, high blood pressure, insomnia, dizziness, flatulence and more ““ so not only does this solution not work, it really stinks!
The second model states that there will have been a causal event, a root cause, before which the problem didn’t exist. This event will have caused some kind of shock to the system, leading to the mental, emotional, physical and chemical symptoms. This leads to the solution of identifying that first event and resolving the negative emotions and limiting beliefs caused from that event, thereby removing the need to depress yourself in the first place.

